Happy Travelers

Following the UX design process to enhance a product or service using virtual reality

 
 

I was tasked with identifying a pain point of an existing product or service that would benefit from using virtual reality. 

After brainstorming, I thought of an issue I had recently experienced when checking into a hotel. When we got to our room we opened the blinds to a view similar to the picture below.

 

Needless to say my company and myself were not very pleased.

 

I decided to continue with some research to find out how many other people have had similar experiences.

I started by writing up some interview questions to ask people about their experience traveling. Some of the more important questions included:

  • What are some difficulties you face when trying to decide where you want to go and what hotel you’d like to book?

  • What expectations do you have when using a booking website or app?

  • What are your fears when booking a flight or hotel?

  • Can you walk me through a time when you traveled and were disappointed when you reached your destination?

 
 

After conducting 10 interviews consisting of people from ages 32 to 78 I was able to make an affinity map using information pulled from the interviews.

When asking people what a disappointing aspect of booking was upon arrival…

  • 5 out of the 10 people interviewed said that there had been a time when they were disappointed by the condition of a place they visited.

  • 4 said they would like more accurate pictures of the place they want to book.

  • 3 of them said they’ve felt misled by the pictures advertised online.

Some key quotes included:

“I’ve been disappointed in misleading information or pictures” -Samantha B. (age 36)

“The room wasn't ready when we arrived” -Debbie R. (age 66)

“I wish the pictures were more accurate” Adam W. (age 33)

 
 
 
 

Early design:

I started with some early wireframe sketches and user flows. Then I made a paper prototype to see how a user would interact with an app made to show you a live, realtime view of a place around the world such as a hotel room, beach, or a restaurant etc…

 
 
 

I then used “balsamiq” (a digital prototyping tool) to create a clickable low fidelity prototype of my app.

 
 

I’ve built my prototype

Now I will continue to learn from feedback I receive through user testing.

I will continue to iterate on my designs and incorporate changes using information gathered from research data. 

Go from prototype to a higher fidelity model, then move on towards a final product.

 
 
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